Rogue Space is back in action as we call a close on our first full year of the podcast. Join host Jango, along with old favourites John, Debbie and Luke for a recap on some of our top picks from the previous year, including zany moments, arguments and the rise of a new threat to all mankind. Help us celebrate a year of Rogue Space as well as Halloween as we talk about some of our favorite moments in horror games to boot.
Rogue Space returns with episode 9, and the second installment of the “Summer of INT” series. In this episode, Jango, John and Debbie are joined by Secret Reality’s Eric Chou and Matt Ross to discuss their own personal “500 Days of Summer” aspirations. What would you do if given 500 consecutive days to pursue your every frivolous want. What are those things you’d do if only you had the time? Find out what the team came up with (Hint: it includes Drums, Dentistry and World Domination) in this endearing and zany i...
Another great installment of Rogue Space. In this episode, Jango, John, Debbie and Panda discuss the travails of travel. The team reminisce about some of their favorite and not so favorite memories of holidays and vacations past. Some stories are loony, some are hilarious, some are even fraught with danger, but all of them are classic. In the second half, join us for a round table discussion on “Games as Interactive Cinema” and see if player’s really do have a say in how a game turns out. All this awaits you her...
In this episode of Rogue Space, Jango sits in the host chair and joined by Dave, Luke, John Shen and Special Guest Margaret "Panda" Ralston – Starboard Games LLC’s Tabletop Development Lead – , all games non-video are up for discussion. The gang chat about some of their favourite card, board and tabletop games as well as what it's like to develop a card game of your own from scratch, as Panda has done for the upcoming INT card game. Join us for all this and more in this episode of Rogue Space!
In this very special episode, Mark Roenfeldt (animation lead), David Horwitz (writing lead), Kellen Waugh (2D concept artist), Paul Taylor (2D concept artist), and Jango (coding lead), join host Justin Bise (project lead) to talk about our experiences at the convention and the most recent playable build.
Debbie, Jango, and Jacob are joined by Brian Olszewski – Starboard Games LLC’s Creative Development Lead – as they come together to discuss comic books, science-fiction, and ultimately delve into what it is like to write comics and novels set within the universe of INT. Find these topics and so much more in this extremely […]
Luke, Jango, and Starboard Games LLC’s Writing Lead – David Horwitz – are confronted with their greatest challenge on the podcast to date… A lore-based quiz show in which Jacob is asking all of the questions. After the questions and embarrassment have passed, the Rogue Space team then interviews their companion on what it is […]
On this episode of the Rogue Space podcast, Jacob and Dave are joined by Starboard Games LLC’s very own Programming Lead, Hugh “Jango” Thornton, as they discuss their favorite movies, books, and games that they experienced in 2015 as well as what it is like to program for a game like INT. Heads Up! When […]
On this, the second episode of the Rogue Space podcast, Starboard Games LLC’s Artistic Director, Matt Parkin, joins the crew as we discuss Thanksgiving, the newest INT teaser trailer, an upcoming mod for Command and Conquer 3, and what is quite possibly the biggest game release of the Autumn season. ||Discussed in This Episode|| Fallout […]