Rogue Space is back in action as we call a close on our first full year of the podcast. Join host Jango, along with old favourites John, Debbie and Luke for a recap on some of our top picks from the previous year, including zany moments, arguments and the rise of a new threat to all mankind. Help us celebrate a year of Rogue Space as well as Halloween as we talk about some of our favorite moments in horror games to boot.
Rogue Space returns with episode 9, and the second installment of the “Summer of INT” series. In this episode, Jango, John and Debbie are joined by Secret Reality’s Eric Chou and Matt Ross to discuss their own personal “500 Days of Summer” aspirations. What would you do if given 500 consecutive days to pursue your every frivolous want. What are those things you’d do if only you had the time? Find out what the team came up with (Hint: it includes Drums, Dentistry and World Domination) in this endearing and zany i...
Another great installment of Rogue Space. In this episode, Jango, John, Debbie and Panda discuss the travails of travel. The team reminisce about some of their favorite and not so favorite memories of holidays and vacations past. Some stories are loony, some are hilarious, some are even fraught with danger, but all of them are classic. In the second half, join us for a round table discussion on “Games as Interactive Cinema” and see if player’s really do have a say in how a game turns out. All this awaits you her...
In this episode of Rogue Space, Jango sits in the host chair and joined by Dave, Luke, John Shen and Special Guest Margaret "Panda" Ralston – Starboard Games LLC’s Tabletop Development Lead – , all games non-video are up for discussion. The gang chat about some of their favourite card, board and tabletop games as well as what it's like to develop a card game of your own from scratch, as Panda has done for the upcoming INT card game. Join us for all this and more in this episode of Rogue Space!
In this very special episode, Mark Roenfeldt (animation lead), David Horwitz (writing lead), Kellen Waugh (2D concept artist), Paul Taylor (2D concept artist), and Jango (coding lead), join host Justin Bise (project lead) to talk about our experiences at the convention and the most recent playable build.
Hello Sci-Fi/Western RPG fans and welcome to the latest and greatest “Weekly Update” for INT! As the days draw closer and closer to RavenCon, the Starboard Games LLC team is working harder than ever to put the finishing touches of our convention build together so that there will be a solid and enjoyable product for […]
Greetings and welcome to the twelfth “Weekly Update” for INT! Before getting into the update at large, we here at Starboard Games LLC would like to thank you all for helping our project reach one-hundred-thousand combined views between our IndieDB/ModDB pages! INT has been around for a couple years now and it has been an […]
Good morning, afternoon, and evening, INT fans! This is “Weekly Update” number eleven and, since I think we all know the format pretty well by now, let’s get right to it. Starting this upcoming Sunday, some folks from within the INT team shall be adding a new event to our streaming weekend schedules. Not only […]
Welcome, one and all, to the tenth Weekly Update for INT, the upcoming Western/Sci-Fi RPG with Roguelike elements which we here at Starboard Games LLC have been hard at work developing for a little over two years. While It has been a long and rocky road at times, our current team is stronger and more […]